Wizard (Class)
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Wizard
Alignment: Any. Hit Die: d4.Class Skills
The wizardβs class skills (and the key ability for each skill) are Concentration (Con), Craft (Int), Decipher Script (Int), Knowledge (all skills, taken individually) (Int), Profession (Wis), and Spellcraft (Int). See Chapter 4: Skills for skill descriptions.
Skill Points at 1st Level: (2 + Int modifier) x4. Skill Points at Each Additional Level: 2 + Int modifier.|
+ Table: The Wizard | |||||||||||||||
|
Level | || rowspan="2"
Base Attack Bonus | || rowspan="2"
Fort Save | || rowspan="2"
Ref Save | || rowspan="2"
Will Save | || style="text-align: left;" rowspan="2"
Special | !!colspan="10"
Spells per Day | |||||||||
| 0th |
1st |
2nd |
3rd |
4th |
5th |
6th |
7th |
8th |
9th | ||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
1st |
+0 |
+0 |
+0 |
+2 | || style="text-align: left;" Summon familiar, Scribe Scroll |
3 |
1 |
β |
β |
β |
β |
β |
β |
β |
β |
|
2nd |
+1 |
+0 |
+0 |
+3 |
|
4 |
2 |
β |
β |
β |
β |
β |
β |
β |
β |
|
3rd |
+1 |
+1 |
+1 |
+3 |
|
4 |
2 |
1 |
β |
β |
β |
β |
β |
β |
β |
|
4th |
+2 |
+1 |
+1 |
+4 |
|
4 |
3 |
2 |
β |
β |
β |
β |
β |
β |
β |
|
5th |
+2 |
+1 |
+1 |
+4 | || align="left"
Bonus feat |
4 |
3 |
2 |
1 |
β |
β |
β |
β |
β |
β |
|
6th |
+3 |
+2 |
+2 |
+5 |
|
4 |
3 |
3 |
2 |
β |
β |
β |
β |
β |
β |
|
7th |
+3 |
+2 |
+2 |
+5 |
|
4 |
4 |
3 |
2 |
1 |
β |
β |
β |
β |
β |
|
8th |
+4 |
+2 |
+2 |
+6 |
|
4 |
4 |
3 |
3 |
2 |
β |
β |
β |
β |
β |
|
9th |
+4 |
+3 |
+3 |
+6 |
|
4 |
4 |
4 |
3 |
2 |
1 |
β |
β |
β |
β |
|
10th |
+5 |
+3 |
+3 |
+7 | || align="left"
Bonus feat |
4 |
4 |
4 |
3 |
3 |
2 |
β |
β |
β |
β |
|
11th |
+5 |
+3 |
+3 |
+7 |
|
4 |
4 |
4 |
4 |
3 |
2 |
1 |
β |
β |
β |
|
12th |
+6/+1 |
+4 |
+4 |
+8 |
|
4 |
4 |
4 |
4 |
3 |
3 |
2 |
β |
β |
β |
|
13th |
+6/+1 |
+4 |
+4 |
+8 |
|
4 |
4 |
4 |
4 |
4 |
3 |
2 |
1 |
β |
β |
|
14th |
+7/+2 |
+4 |
+4 |
+9 |
|
4 |
4 |
4 |
4 |
4 |
3 |
3 |
2 |
β |
β |
|
15th |
+7/+2 |
+5 |
+5 |
+9 | || align="left"
Bonus feat |
4 |
4 |
4 |
4 |
4 |
4 |
3 |
2 |
1 |
β |
|
16th |
+8/+3 |
+5 |
+5 |
+10 |
|
4 |
4 |
4 |
4 |
4 |
4 |
3 |
3 |
2 |
β |
|
17th |
+8/+3 |
+5 |
+5 |
+10 |
|
4 |
4 |
4 |
4 |
4 |
4 |
4 |
3 |
2 |
1 |
|
18th |
+9/+4 |
+6 |
+6 |
+11 |
|
4 |
4 |
4 |
4 |
4 |
4 |
4 |
3 |
3 |
2 |
|
19th |
+9/+4 |
+6 |
+6 |
+11 |
|
4 |
4 |
4 |
4 |
4 |
4 |
4 |
4 |
3 |
3 |
|
20th |
+10/+5 |
+6 |
+6 |
+12 | || align="left"
Bonus feat |
4 |
4 |
4 |
4 |
4 |
4 |
4 |
4 |
4 |
4 |
Class Features
All of the following are class features of the wizard.
Weapon and Armor Proficiency: Wizards are proficient with the club, dagger, heavy crossbow, light crossbow, and quarterstaff, but not with any type of armor or shield. Armor of any type interferes with a wizardβs movements, which can cause her spells with somatic components to fail. Spells: A wizard casts arcane spells which are drawn from the sorcerer/ wizard spell list. A wizard must choose and prepare her spells ahead of time (see below).To learn, prepare, or cast a spell, the wizard must have an Intelligence score equal to at least 10 + the spell level. The Difficulty Class for a saving throw against a wizardβs spell is 10 + the spell level + the wizardβs Intelligence modifier.
Like other spellcasters, a wizard can cast only a certain number of spells of each spell level per day. Her base daily spell allotment is given on Table: The Wizard. In addition, she receives Scores (SRD Rules)#ABILITY MODIFIERS|bonus spells per day] if she has a high Intelligence score.
Unlike a bard or sorcerer, a wizard may know any number of spells. She must choose and prepare her spells ahead of time by getting a good nightβs sleep and spending 1 hour studying her spellbook. While studying, the wizard decides which spells to prepare.
Bonus Languages: A wizard may substitute Draconic for one of the bonus languages available to the character because of her race. Familiar: A wizard can obtain a familiar in exactly the same manner as a sorcerer can. See the sorcerer description and the information on Familiars below for details. Scribe Scroll: At 1st level, a wizard gains Scribe Scroll as a bonus feat. Bonus Feats: At 5th, 10th, 15th, and 20th level, a wizard gains a bonus feat. At each such opportunity, she can choose a metamagic feat, an item creation feat, or Spell Mastery. The wizard must still meet all prerequisites for a bonus feat, including caster level minimums.These bonus feats are in addition to the feat that a character of any class gets from advancing levels. The wizard is not limited to the categories of item creation feats, metamagic feats, or Spell Mastery when choosing these feats.
Spellbooks: A wizard must study her spellbook each day to prepare her spells. She cannot prepare any spell not recorded in her spellbook, except for read magic, which all wizards can prepare from memory.A wizard begins play with a spellbook containing all 0-level wizard spells (except those from her prohibited school or schools, if any; see School Specialization, below) plus three 1st-level spells of your choice. For each point of Intelligence bonus the wizard has, the spellbook holds one additional 1st-level spell of your choice. At each new wizard level, she gains two new spells of any spell level or levels that she can cast (based on her new wizard level) for her spellbook. At any time, a wizard can also add spells found in other wizardsβ spellbooks to her own.
- School Specialization (SRD Rules)
- Familiars (SRD Rules)
- Arcane Spells and Armor (SRD Rules)
EPIC WIZARD
Hit Die: d4. Skill Points at Each Additional Level: 2 + Int modifier. Spells: The wizardβs caster level is equal to her class level. The wizardβs number of spells per day does not increase after 20th level. Each time the wizard achieves a new level, he or she learns two new spells of any spell levels that he or she can cast (according to his or her new level). Familiar: The wizardsβs familiar continues to increase in power. Every two levels beyond 20th the familiarβs natural armor and Intelligence each increase by +1. The familiarβs spell resistance is equal to the masterβs class level + 5. At 21st level and again every ten levels higher than 21st, the familiar gains the benefit of the Familiar Spell epic feat for a spell of its masterβs choice. Bonus Feats: The epic wizard gains a bonus feat (selected from the list of epic wizard feats) every three levels after 20th. Epic Wizard Bonus Feat List: Augmented Alchemy, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Combat Casting, Craft Epic Magic Arms and Armor, Craft Epic Rod, Craft Epic Staff, Craft Epic Wondrous Item, Efficient Item Creation, Enhance Spell, Epic Spell Focus, Epic Spell Penetration, Epic Spellcasting, Familiar Spell, Forge Epic Ring, Ignore Material Components, Improved Combat Casting, Improved Heighten Spell, Improved Metamagic, Improved Spell Capacity, Intensify Spell, Multispell, Permanent Emanation, Scribe Epic Scroll, Spell Focus, Spell Knowledge, Spell Mastery, Spell Penetration Spell Stowaway, Spell Opportunity, Spontaneous Spell, Tenacious Magic. In addition to the feats on this list, the wizard may select any item creation feat or metamagic feat not listed here. Table: The Epic Wizard| Wizard Level | !!align="left"
Special |
|---|---|
|
21st | ||align="left"
β |
|
22nd | ||align="left"
β |
|
23rd | ||align="left"
Bonus feat |
|
24th | ||align="left"
β |
|
25th | ||align="left"
β |
|
26th | ||align="left"
Bonus feat |
|
27th | ||align="left"
β |
|
28th | ||align="left"
β |
|
29th | ||align="left"
Bonus feat |
|
30th | ||align="left"
β |
FAMILIARS AT EPIC LEVEL
Special abilities granted to a familiar continue to grow as the level of its master increases beyond 20th, as shown on Table: Epic Familiar Special Abilities. Even though the table shows advancement only to 42nd level, that is not the limit. The patterns in the table continue infinitely. Familiar special abilities gained at less than 20th level also continue to improve.
Familiar Spell: The familiar gains the benefit of the Familiar Spell epic feat for the spell its master chooses. Table: Epic Familiar Special Abilities| Master Class Level | Natural Armor | Int | !! align="left"
Special |
|---|---|---|---|
|
21stβ22nd |
+11 |
16 | || align="left" |
|
23rdβ24th |
+12 |
17 |
|
|
25thβ26th |
+13 |
18 |
|
|
27thβ28th |
+14 |
19 |
|
|
29thβ30th |
+15 |
20 |
|
|
31stβ32nd |
+16 |
21 | || align="left" |
|
33rdβ34th |
+17 |
22 |
|
|
35thβ36th |
+18 |
23 |
|
|
37thβ38th |
+19 |
24 |
|
|
39thβ40th |
+20 |
25 |
|
|
41stβ42nd |
+21 |
26 | || align="left"
- System Reference Document -> Character Classes (SRD)
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